

Your attacks have a X% chance to poison enemies, inflicting X% base damage +X every second for X seconds. Your attacks have a X% chance to summon a shadow clone for X seconds that gains some of your abilities. Cannot occur more often than once every X seconds. Your Primary Attack has a X% chance to summon a charging spirit wolf that inflicts X% base damage +X to all enemies in its path. Increases all damage you deal by up to X% and your Movement Speed by X%, with less damage bonus the lower your Life, to a minimum of X%. When you take damage, you have X% chance to unleash retribution on all nearby enemies, dealing damage equal to X% of your maximum Life. Then get to a choke point, put down the two buffs, and cast Spinning Shield, forcing enemies to go through it. Use Draw and Quarter to grab the attention of several mobs. Players can only be affected by Spinning Shield once every X seconds. The shield will return, pulling enemies in its path to you and dealing an additional X damage. Hurl a spinning shield, inflicting X damage to all enemies in its path.

Holy chains will bind up to X nearby monsters, dragging them as you ride and repeatedly dealing X damage.Ĭall down a beam of holy light from the heavens, protecting you and all nearby allies with damage immunity for X seconds. Mount a celestial war horse for X seconds, dispelling all movement impairing effects, increasing your movement speed by X%, and replacing your Primary Attack. Critical Hit Chance over X% will grant up to X%. Plant a holy banner that inspires nearby allies for X seconds, increasing Critical Hit Chance by X%, but decreasing Critical Hit Damage to X% instead of double. Ignite the air with holy flames from your weapon, dealing X to X damage to an enemy and X% as much to all other enemies in front of you.
